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Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.
This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.
Of these, octuple-precision format is rarely used. The single- and double-precision formats are most widely used and supported on nearly all platforms. The use of half-precision format has been increasing especially in the field of machine learning since many machine learning algorithms are inherently error-tolerant.
Single precision is termed REAL in Fortran; [1] SINGLE-FLOAT in Common Lisp; [2] float in C, C++, C# and Java; [3] Float in Haskell [4] and Swift; [5] and Single in Object Pascal , Visual Basic, and MATLAB. However, float in Python, Ruby, PHP, and OCaml and single in versions of Octave before 3.2 refer to double-precision numbers.
This standard defines the format for 32-bit numbers called single precision, as well as 64-bit numbers called double precision and longer numbers called extended precision (used for intermediate results). Floating-point representations can support a much wider range of values than fixed-point, with the ability to represent very small numbers ...
For numbers with a base-2 exponent part of 0, i.e. numbers with an absolute value higher than or equal to 1 but lower than 2, an ULP is exactly 2 −23 or about 10 −7 in single precision, and exactly 2 −53 or about 10 −16 in double precision. The mandated behavior of IEEE-compliant hardware is that the result be within one-half of a ULP.
Arithmetic underflow can occur when the true result of a floating-point operation is smaller in magnitude (that is, closer to zero) than the smallest value representable as a normal floating-point number in the target datatype. [1] Underflow can in part be regarded as negative overflow of the exponent of the floating-point value. For example ...
Here we start with 0 in single precision (binary32) and repeatedly add 1 until the operation does not change the value. Since the significand for a single-precision number contains 24 bits, the first integer that is not exactly representable is 2 24 +1, and this value rounds to 2 24 in round to nearest, ties to even. Thus the result is equal to ...