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Resident Evil 5 is a third-person shooter with an over-the-shoulder perspective. [9] Players can use several weapons including handguns, shotguns, automatic rifles, sniper rifles, and grenade launchers, as well as melee attacks. Players can make quick 180-degree turns to evade enemies. [10]
List of armored fighting vehicles of the Soviet Union; List of military aircraft of the Soviet Union and the CIS; List of ships of the Soviet Navy; United States. List of individual weapons of the U.S. Armed Forces; List of weapons of the U.S. Marine Corps
The game revolves around the personal stories and tragedies in the Resident Evil series. The game is composed of four scenarios that retell and recapitulate the events of Resident Evil 2 and Resident Evil — Code: Veronica; A hidden scenario Darkness Falls focuses on Jack Krauser and serves as a prequel to Resident Evil 4
Weapons refer to any items designed or used to attack and kill or destroy other people and property. Most weapons are military in nature, but many are designed and used primarily by citizens or even used for protection. Some weapons are also usable as or originated from hunting tools; see Category:Hunting for these items.
This is an extensive list of small arms—including pistols, revolvers, submachine guns, shotguns, battle rifles, assault rifles, sniper rifles, machine guns, personal defense weapons, carbines, designated marksman rifles, multiple-barrel firearms, grenade launchers, underwater firearms, anti-tank rifles, anti-materiel rifles and any other variants.
Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...
A sentient weapon is a common plot device in many works of fantasy, mythology, and science fiction, and is related to the classic motif of the magic sword. Sentient weapons may be human, robotic , or magical (as is the case with any non-technological weapons, such as a sword), but not all magic weapons are sentient.
Weapons of Legacy was written by Bruce R. Cordell, Kolja Raven Liquette, and Travis Stout, and was published in July 2005.Cover art was by Henry Higginbotham, with interior art by Steven Belledin, Dennis Crabapple, Jeff Easley, Wayne England, Fred Hooper, Doug Kovacs, David Martin, Jim Nelson, William O'Connor, Michael Phillippi, Wayne Reynolds, Dan Scott, and Franz Vohwinkel.