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  2. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  3. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]

  4. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Some games, such as Boneworks and Half-Life 2, apply forces to individual joints that allow ragdolls to move and behave like humanoids with fully procedural animations. This allows to, for example, knock an enemy down or grab each individual joint and move it around and the physics-based animation would adapt accordingly, which wouldn't be ...

  5. Procedural animation - Wikipedia

    en.wikipedia.org/wiki/Procedural_animation

    A procedural animation is a type of computer animation used to automatically generate animation in real-time to allow for a more diverse series of actions than would otherwise be tedious using predefined animations. Example of procedural animation In this example, the first wheel leads the second, the second wheel leads the third. The radius ...

  6. Hailey Bieber Wears Velvet Minidress on One of Her First ...

    www.aol.com/hailey-bieber-wears-velvet-minidress...

    Hailey Bieber stepped out in Los Angeles to show her support for Gigi Hadid’s Guest In Residence store opening.

  7. Project Chrono - Wikipedia

    en.wikipedia.org/wiki/Project_Chrono

    Project Chrono is a physics engine developed by University of Parma, University of Wisconsin-Madison and members of its open source community. It supports simulating rigid and soft body dynamics, collision detection, vehicle dynamics, fluid-solid interaction, deformable terrain, and granular dynamics, among other physical systems.

  8. Tom Hardy Offers to Pay Over $300,000 of Crew’s Wages ... - AOL

    www.aol.com/tom-hardy-offers-pay-over-143932689.html

    Heroes don’t always wear capes — sometimes they’re covered in venom … at least if you’re Tom Hardy.. The actor, 47, reportedly offered to pay £250,000 — or approximately $315,000 ...

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