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Fire Strike is a DirectX 11 test for gaming PCs. Fire Strike Extreme is a variant of Fire Strike used to test high-performance gaming PCs with multiple GPUs. Fire Strike Ultra is yet another variant of Fire Strike, which is meant to test enthusiast-grade PCs that are able to game at 4K resolution. Time Spy is a DirectX 12 test added in July 2016.
With the introduction of DXR in October, four new features were added to DirectX 12: [1] Acceleration structure is a representation of the 3D environment that is efficiently formatted for the GPU. This environment is the plane that is used to create the starting points. The structure allows for modifications to be made and has optimized ray ...
The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.
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It supports OpenGL 4, Vulkan and DirectX 12. [3] UNIGINE Engine is a core technology for a lineup of benchmarks (CPU, GPU, power supply, cooling system), [4] which are used by overclockers and technical media such as Tom's Hardware, [5] [6] Linus Tech Tips, [7] PC Gamer, [8] and JayzTwoCents. [9]
In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...
The performance discrepancies may be due to poor Nvidia driver optimizations for DirectX 12, or even hardware limitations of the card which was optimized for DirectX 11 serial execution; however, the exact cause remains unclear. [63] The performance improvements of DirectX 12 on the Xbox are not as substantial as on the PC. [64]
There is also a performance gap between DirectX 11 and DirectX 12. A December 2022 driver update improved Arc compatibility and performance with DirectX 9-based games. [ 43 ] According to Intel, the driver update made Arc GPUs up to 1.8x faster in DirectX 9 games. [ 44 ]