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  2. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    Mac OS X natively reads EDID information and programs such as SwitchResX [4] or DisplayConfigX [5] can display the information as well as use it to define custom resolutions. E-EDID was introduced at the same time as E-DDC , which supports multiple extensions blocks and deprecated EDID version 2.0 structure (it can be incorporated in E-EDID as ...

  3. AMD Eyefinity - Wikipedia

    en.wikipedia.org/wiki/AMD_Eyefinity

    AMD Eyefinity is a brand name for AMD video card products that support multi-monitor setups by integrating multiple (up to six) display controllers on one GPU. [1] AMD Eyefinity was introduced with the Radeon HD 5000 series "Evergreen" in September 2009 and has been available on APUs and professional-grade graphics cards branded AMD FirePro as ...

  4. waifu2x - Wikipedia

    en.wikipedia.org/wiki/Waifu2x

    waifu2x is an image scaling and noise reduction program for anime-style art and other types of photos. [1]waifu2x was inspired by Super-Resolution Convolutional Neural Network (SRCNN).

  5. AMD Chief Predicts Custom Chips Will Outperform GPUs ... - AOL

    www.aol.com/amd-chief-predicts-custom-chips...

    As AI models become more standardized, there’s potential to create custom chips that offer greater energy efficiency, smaller sizes, and lower costs. ... This article AMD Chief Predicts Custom ...

  6. RDNA (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/RDNA_(microarchitecture)

    It is manufactured and fabricated with TSMC's N7 FinFET graphics chips used in the Navi series of AMD Radeon graphics cards. [6] The second iteration of RDNA was first featured in the PlayStation 5 [7] [8] and Xbox Series X/S consoles. [9] Both consoles utilize a custom RDNA 2-based graphics solution as the basis for their GPU microarchitecture.

  7. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    ROCm [3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing.

  8. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    Nicolas Thibieroz, AMD's Senior Manager of Worldwide Gaming Engineering, argues that "it can be difficult for developers to leverage their R&D investment on both consoles and PC because of the disparity between the two platforms" and that "proprietary libraries or tools chains with "black box" APIs prevent developers from accessing the code for maintenance, porting or optimizations purposes". [7]

  9. Video Coding Engine - Wikipedia

    en.wikipedia.org/wiki/Video_Coding_Engine

    By employing AMD APP SDK, available for Linux and Microsoft Windows, developers can create hybrid encoders that pair custom motion estimation, inverse discrete cosine transform and motion compensation with the hardware entropy encoding to achieve faster than real-time encoding. In hybrid mode, only the entropy encoding block of the VCE unit is ...