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Video game soundtracks considered the best Year Game Lead composer(s) Notes Ref. 1985 Super Mario Bros. Koji Kondo: The Super Mario Bros. theme was the first musical piece from a video game to be inducted into the Library of Congress's National Recording Registry. [1] [A] 1988 Mega Man 2: Takashi Tateishi [B] 1989 Tetris: Hirokazu Tanaka: Game ...
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.
Grand Theft Auto: San Andreas Official Soundtrack features selected tracks from the in-game radio stations. It was released as a three-disc album on November 23, 2004, by Interscope Records. The first two discs featured the songs, while the third disc is a DVD featuring The Introduction, a short machinima video depicting events before the game. [3]
The music of Rocket League, a vehicular football video game developed and published by Psyonix, is a compilation of electronic dance music (EDM) produced and curated by Psyonix audio director Mike Ault. It currently features music from 45 different artists, and has spawned a discography of four albums and four extended plays. The original ...
The soundtrack of the original Civilization game was available in either digital MIDI format for DOS version, or in tracker format for Amiga version. Most of original tunes were composed by Jeff Briggs, while others were taken from traditional or classic compositions, referring to each national culture (civilization) represented in the game.
He composed the music using only a small keyboard. [4] The composition takes influence from the 1984 song "Sister Marian" by T-Square, a Japanese fusion band. In a 2001 interview by Game Maestro Vol. 3, Kondo affirms that "the overworld theme in Mario might show some influence from the Japanese fusion band T-Square, too.
Music manager Jonathan Mayer felt that the game's action music was atypical for video game action music, stating that it is "relatively low-key", and that taking it out of context changes the immediate reaction to it. [7] The game's theme, "The Last of Us", was the first piece of music that the team received, and they were very impressed. [7]
The music was written with a variety of equipment, including "keyboards, synths, and samplers as well as digital recording equipment were controlled by computers". [1] In addition, MIDI devices such as the Roland XV-5080 and EM-U Proteus 2000 were most prominently used to create the game's soundtrack.
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