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Kaizo Mario World, [a] also known as Asshole Mario, [1] is a series of three ROM hacks of the Super Nintendo Entertainment System video game Super Mario World, created by T. Takemoto. The term "Kaizo Mario World" is a shortened form of the title Jisaku no Kaizō Mario (Super Mario World) o Yūjin ni Play Saseru .
Examples of graphics hacks include the incomplete Pokémon Torzach, a hack of Pokémon FireRed which attempts to add a whole new generation of Pokémon and tiles to the game, [10] and Super Mario Land 2 DX: 6 Golden Coins, an enhanced version of the original game which added, among others, full-color support (the original game only supported ...
[2] 1UP.com stated that "This unprecedented editor allows for easy creation of brand new levels for Super Mario World." [1] The website Super Mario World Central, or SMW Central, was created in 2006 and is mostly dedicated to showing off ROM hacks made using Lunar Magic.
There exist several unofficial level editors created to allow users with no programming skills to easily make their own levels or ROM hacks.. Super Mario Bros. X is a fangame blending elements from Super Mario Bros., Bros. 2, Bros. 3 and World, and other video game franchises such as The Legend of Zelda series and includes both a level editor, as well simultaneous split-screen multiplayer.
The creation of ROM hacks for Super Mario games began in 1987 with the release of the Tonkachi editor for the Japan-exclusive Famicom Disk System.While the device did not achieve commercial success, it included on one of its floppy disks a ROM hack called Tonkachi Mario, which can be considered a precursor to similar projects.
Super Mario World, known in Japan as Super Mario World: Super Mario Bros. 4, [a] is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and the Koopalings.
At its debut during AGDQ in 2014, TASBot played Super Mario World. By leveraging an arbitrary code execution glitch, the run allowed players to play Pong and Snake inside the game. [5] At AGDQ 2015, TASBot used the same exploit to code a copy of Super Mario Bros. into Super Mario World, writing the game to the SNES and then playing it.
In Super Mario Bros., the current Famicom and NES human-theory world record, created by Maru, stands at 4:57.54 (4:54.265 in RTA timing). [5] In Super Mario Bros. 3, arbitrary code execution along with credits warp allows injecting a hack that simulates a Unix-like console, providing extra features to Mario.