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  2. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    Both Proc.new and lambda in this example are ways to create a closure, but semantics of the closures thus created are different with respect to the return statement. In Scheme, definition and scope of the return control statement is explicit (and only arbitrarily named 'return' for the sake of the example). The following is a direct translation ...

  3. C++14 - Wikipedia

    en.wikipedia.org/wiki/C++14

    C++11 allowed lambda functions to deduce the return type based on the type of the expression given to the return statement. C++14 provides this ability to all functions. It also extends these facilities to lambda functions, allowing return type deduction for functions that are not of the form return expression;.

  4. include guard - Wikipedia

    en.wikipedia.org/wiki/Include_guard

    The C preprocessor processes inclusion directives like #include "foo.h" to include "foo.h" and transcludes the code of that file into a copy of the main file often called the translation unit. However, if an #include directive for a given file appears multiple times during compilation, the code will effectively be duplicated in that file.

  5. Fixed-point combinator - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_combinator

    In this case particular lambda terms (which define functions) are considered as values. "Running" (beta reducing) the fixed-point combinator on the encoding gives a lambda term for the result which may then be interpreted as fixed-point value. Alternately, a function may be considered as a lambda term defined purely in lambda calculus.

  6. Logic error - Wikipedia

    en.wikipedia.org/wiki/Logic_error

    This computer-programming -related article is a stub. You can help Wikipedia by expanding it.

  7. Copy elision - Wikipedia

    en.wikipedia.org/wiki/Copy_elision

    In C++ computer programming, copy elision refers to a compiler optimization technique that eliminates unnecessary copying of objects.. The C++ language standard generally allows implementations to perform any optimization, provided the resulting program's observable behavior is the same as if, i.e. pretending, the program were executed exactly as mandated by the standard.

  8. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    The resulting object is called an object copy or simply copy of the original object. Copying is basic but has subtleties and can have significant overhead. There are several ways to copy an object, most commonly by a copy constructor or cloning. Copying is done mostly so the copy can be modified or moved, or the current value preserved.

  9. C++ - Wikipedia

    en.wikipedia.org/wiki/C++_syntax

    C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...