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  2. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    Automata homomorphisms can also be considered as automata transformations or as semigroup homomorphisms, when the state space, S, of the automaton is defined as a semigroup S g. Monoids are also considered as a suitable setting for automata in monoidal categories .

  3. Automaton - Wikipedia

    en.wikipedia.org/wiki/Automaton

    An automaton (/ ɔː ˈ t ɒ m ə t ən / ⓘ; pl.: automata or automatons) is a relatively self-operating machine, or control mechanism designed to automatically follow a sequence of operations, or respond to predetermined instructions. [1]

  4. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    A finite-state machine (FSM) or finite-state automaton (FSA, plural: automata), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of states at any given time.

  5. Automata-based programming - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming

    Automata-based programming is a programming paradigm in which the program or part of it is thought of as a model of a finite-state machine (FSM) or any other (often more complicated) formal automaton (see automata theory). Sometimes a potentially infinite set of possible states is introduced, and such a set can have a complicated structure, not ...

  6. Cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Cellular_automaton

    Cellular automata have found application in various areas, including physics, theoretical biology and microstructure modeling. A cellular automaton consists of a regular grid of cells, each in one of a finite number of states, such as on and off (in contrast to a coupled map lattice). The grid can be in any finite number of dimensions.

  7. Nondeterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Nondeterministic_finite...

    Nondeterministic finite automaton with ε-moves (NFA-ε) is a further generalization to NFA. In this kind of automaton, the transition function is additionally defined on the empty string ε. A transition without consuming an input symbol is called an ε-transition and is represented in state diagrams by an arrow labeled "ε". ε-transitions ...

  8. State complexity - Wikipedia

    en.wikipedia.org/wiki/State_complexity

    State complexity is an area of theoretical computer science dealing with the size of abstract automata, such as different kinds of finite automata.The classical result in the area is that simulating an -state nondeterministic finite automaton by a deterministic finite automaton requires exactly states in the worst case.

  9. Büchi automaton - Wikipedia

    en.wikipedia.org/wiki/Büchi_automaton

    In automata theory, complementation of a Büchi automaton is the task of complementing a Büchi automaton, i.e., constructing another automaton that recognizes the complement of the ω-regular language recognized by the given Büchi automaton.