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It was the most game changing update yet including: offering players the ability to custom design their game homes, a server area that doubled the amount of player housing available, and overhauled the item system. Ultima Online was the first MMORPG to reach the 100,000 subscriber base, far exceeding that of any game that went before it. [29]
Raphael "Raph" Koster (born September 7, 1971) is an American entrepreneur, game designer, and author of A Theory of Fun for Game Design. Koster is widely recognized for his work as the lead designer of Ultima Online [ 1 ] and the creative director behind Star Wars Galaxies . [ 2 ]
Ultima Online: The Second Age was the first expansion for the Ultima Online MMORPG.The expansion added several features to the game, including a new region called the Lost Lands, new creatures, and support for player-built cities.
Koster's executive bosses "blew up a huge portion of the design" in favor of fitting the fledgling game into Origin's Wing Commander IP, several online versions of which were already in the works.
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Furcadia is a free-to-play MMOSG/MMORPG or graphical MUD, [1] [2] set in a fantasy world inhabited by magical creatures. The game is based on user-created content with emphasis on world building tools, exploring, socializing, and free-form roleplaying.
Metaplace was a software platform intended to democratize the development of virtual worlds, [1] which was later used to make Facebook games. The company was established by Ultima Online and Star Wars Galaxies designer Raph Koster. According to the official website, the platform was "client-agnostic", which means that virtual worlds developed ...
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