Search results
Results from the WOW.Com Content Network
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
Sacred Flame 5e. What could be cooler than your deity shooting radiant flames down upon your foes? Sacred Flame is a hyper-flavorful Cleric cantrip that packs a decent punch to single target while ignoring the effects of cover. Because gods won’t be put off by your pitiful 2-foot wall, silly goblin. Who Can Cast Sacred Flame in 5e?
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Unleash divine fire with our guide to the Sacred Flame 5E spell. Purge the wicked in DnD using holy radiance. What is Sacred Flame 5E? Sacred Flame 5E is an evocation cantrip available only to Clerics natively.
Sacred Flame 5e. Evocation Cantrip. Casting Time: 1 Action. Range: 60 Feet. Components: V, S. Duration: Instantaneous. Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Sacred Flame is a versatile cantrip that deals radiant damage to a targeted creature within range. Clerics, Celestial warlocks, and Divine Soul sorcerers can learn and cast Sacred Flame. The spell requires a Dexterity saving throw from the target, and it ignores the effects of cover.
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.