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Vecna (/ ˈ v ɛ k. n ɑː / VEK-nah [2]) is a fictional character appearing in the Dungeons & Dragons fantasy role-playing game. Vecna has been named one of the greatest villains in the Dungeons & Dragons franchise. [3] [4] Originally appearing in the Greyhawk campaign setting, Vecna was described as a powerful wizard who became a lich. [4]
Critical Role: Call of the Netherdeep is an adventure module with themes of heroism, underwater horror and fantasy. It is set in the Exandria campaign setting and designed for the 5th edition of the Dungeons & Dragons role-playing game.
The two are inextricably bound together: Dr. Mordenheim has Adam's immortality, and in return Adam shares the doctor's anguish. Usually hidden from sight, Adam is believed to spend most of his time on the Isle of Agony, part of the archipelago known as the Finger.
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
For Vecna, the company bought a three meter square paddling pool, spent a whole day filling it with water, and left the Vecna sculpture overnight before they could separate it into distinct parts.
Vox Machina runs to the top of the tower, where they find Vecna, now in his full avatar god form, with Velora Vessar unconscious in his chest. Vecna cracks the tower in pieces with a meteor storm, and teleports Grog to a different plane. Vex catches the limp body of her little sister when she falls dead, while Grog eventually returns to the battle.
Baldur's Gate: Descent into Avernus is a 256-page campaign book that takes the players from level 1 to level 13. It starts in the city of Baldur's Gate "as it slowly succumbs to the sway of corrupt powers and evil gods". [4]
Meehan opined that the wide range of detailed information included in the sourcebook, from player options to adventures, made her "feel that Explorer's Guide to Wildemount is the most worthwhile Dungeons & Dragons 5E sourcebook Wizards of the Coast has released since the original Player's Handbook". [33]