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Backwards-compatible with Xbox One.System Link does not work between Xbox 360 and Xbox One due to versioning differences. God Mode (Arcade) 4 1 4 GRID: 12 source: mobygames.com Guardian Heroes (Arcade) 4 4 1-4 Versus, local or system link. 2P local coop Halo: Combat Evolved Anniversary: 16 4 2-4 2 player co-op in campaign, 4 player co-op in ...
This is a list of Xbox 360 games that were released via retail disc, digital download or as part of the Xbox Live Arcade (XBLA) program. [note 1] There are 2154 games across both lists. Games with the Xbox One forward compatibility identifier are also compatible with Xbox Series X and Series S (though only digital games in the case of the ...
The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 [1] and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249.99 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.99. [ 2 ]
Adventure Time: Explore the Dungeon Because I Don't Know! Action-adventure: WayForward Technologies: D3 Publisher: Nov 19, 2013: Nov 15, 2013: Unreleased Nov 21, 2013: Adventure Time: Finn & Jake Investigations: Action-adventure: Vicious Cycle Software: Little Orbit Oct 20, 2015: Nov 6, 2015: Unreleased Nov 5, 2015: Adventure Time: The Secret ...
Kinect Adventures! is a sports video game released by Microsoft Game Studios for the Xbox 360.Released in 2010, it is a collection of five adventure and sports minigames and was developed by Good Science Studio, a subsidiary of Microsoft Game Studios.
Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios' sandbox video game, Minecraft. The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016.
The Xbox 360 crossed the 1 million units sold in Japan in March 2009, [67] and the 1.5 million units sold in June 2011. [68] Lifetime sales of the Xbox 360 in Japan stand at 1,616,218 million units. While the Xbox 360 has sold poorly in Japan, it improved upon the sales of the original Xbox, which had total sales of 474,992 units. [45]
As Microsoft transitioned from the Xbox 360 to the Xbox One, the Xbox Live Indie Games program was not brought over to the new platform. The XNA software was discontinued in 2013, and in September 2015, Microsoft emailed developers outlining the end-of-life of the Xbox Live Indie Games program. [30]