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Top Gun: Combat Zones is a combat flight simulation game named after the 1986 film Top Gun. It was developed by British studio Digital Integration [ 5 ] and published by Titus Interactive . It was originally released for the PlayStation 2 in 2001, followed by a GameCube version in 2002.
In 2004, Mastiff published a version for Game Boy Advance. Mastiff also re-released the PS2 and GameCube versions in the same year. The game is composed of 36 missions spread over three eras of the history and near future of the Top Gun combat school. In each era, missions are located both at the Top Gun academy at Miramar and in a live combat ...
McDonald similarly called Battlefront.com and Combat Mission positive signs for the future of computer wargames, after mainstream publishers had lost interest in the genre. [18] However, GameSpot proceeded to nominate Combat Mission for its 2000 "Best Game No One Played" award. The website's editors wrote, "[A]lthough sales have exceeded the ...
In 2000, Crave ported the game to the Nintendo 64 under the name Battlezone: Rise of the Black Dogs. Compared to the PC version released a year earlier the game includes an additional Black Dog campaign distinct from that of The Red Odyssey, but the multiplayer is very limited. The game features a standard deathmatch mode where up to four ...
Battlezone II: Combat Commander is a hybrid tank shooter, first-person shooter and real-time strategy video game, developed by Pandemic Studios, and published by Activision in 1999-2000. It is the sequel to the 1998 game Battlezone , in which players pilot various futuristic vehicles across different planets, along with building and managing ...
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If a game was released on multiple platforms, the sales figures list are only for PC sales. This list is not comprehensive because sales figures are not always publicly available. Subscription figures for massively multiplayer online games such as Flight Simulator or Lineage and number of accounts from free-to-play games such as Hearthstone are ...
The original game engine, referred to as 'CMx1' by the developer, Battlefront.com, powered a trio of games set in the Second World War. Combat Mission: Shock Force was released in July 2007 as the debut of the 'CMx2' game engine. The Combat Mission games are a mixture of turn-based gameplay and simultaneous real-time execution.