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  2. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    Elements of a newly created array may have undefined values (as in C), or may be defined to have a specific "default" value such as 0 or a null pointer (as in Java). In C++ a std::vector object supports the store, select, and append operations with the performance characteristics discussed above. Vectors can be queried for their size and can be ...

  3. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In C, array indexing is formally defined in terms of pointer arithmetic; that is, the language specification requires that array[i] be equivalent to *(array + i). [8] Thus in C, arrays can be thought of as pointers to consecutive areas of memory (with no gaps), [8] and the syntax for accessing arrays is identical for that which can be used to ...

  4. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    Indexes are also called subscripts. An index maps the array value to a stored object. There are three ways in which the elements of an array can be indexed: 0 (zero-based indexing) The first element of the array is indexed by subscript of 0. [8] 1 (one-based indexing) The first element of the array is indexed by subscript of 1. n (n-based indexing)

  5. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    However, for reasons stated in the Section 2.2 process references are always indirect, through items called elements. Formally a reference to a process is the value of an expression of type element. … element values can be stored and retrieved by assignments and references to element variables and by other means.

  6. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    In Racket, the object system is a way to organize code that comes in addition to modules and units. As in the rest of the language, the object system has first-class values and lexical scope is used to control access to objects and methods.

  7. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Erase–remove_idiom

    The member function erase can be used to delete an element from a collection, but for containers which are based on an array, such as vector, all elements after the deleted element have to be moved forward to avoid "gaps" in the collection. Calling erase multiple times on the same container generates much overhead from moving the elements.

  8. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    Most modern languages with objects or pointers can implement or come with libraries for dynamic lists. Such data structures may have not specified a fixed capacity limit besides memory constraints. Queue overflow results from trying to add an element onto a full queue and queue underflow happens when trying to remove an element from an empty queue.

  9. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    The first element, usually at the zero offset, is the bottom, resulting in array[0] being the first element pushed onto the stack and the last element popped off. The program must keep track of the size (length) of the stack, using a variable top that records the number of items pushed so far, therefore pointing to the place in the array where ...