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G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
The Nvidia Shield TV (Shield Android TV or just Nvidia Shield [1]) is an Android TV-based digital media player produced by Nvidia as part of its Shield brand of Android devices. First released in May 2015, the Shield was initially marketed by Nvidia as a microconsole , emphasizing its ability to play downloaded games and stream games from a ...
The design was a refined version of GeForce 6, with the major improvements being a widened pipeline and an increase in clock speed. The GeForce 7 also offers new transparency supersampling and transparency multisampling anti-aliasing modes (TSAA and TMAA). These new anti-aliasing modes were later enabled for the GeForce 6 series as well.
GeForce Now (stylized as GeForce NOW) is the brand used by Nvidia for its cloud gaming service. The Nvidia Shield version of GeForce Now, formerly known as Nvidia Grid , launched in beta in 2013, with Nvidia officially unveiling its name on September 30, 2015.
In Europe, either DVI-HDCP or HDMI is included in the HD ready in-store labeling specification for TV sets for HDTV, formulated by EICTA with SES Astra in 2005. HDMI began to appear on consumer HDTVs in 2004 and camcorders and digital still cameras in 2006. [7] [8] As of January 2021, nearly 10 billion HDMI devices have been sold. [9]
GeForce FX 5200. GeForce FX is an architecture designed with DirectX 7, 8 and 9 software in mind. Its performance for DirectX 7 and 8 was generally equal to ATI's competing products with the mainstream versions of the chips, and somewhat faster in the case of the 5900 and 5950 models, but it is much less competitive across the entire range for software that primarily uses DirectX 9 features.
On-screen displays are also used in camcorders, and can display various information both on the viewfinder and on the TV set the camcorder is connected to. The complexity of graphics offered by such displays has greatly increased over the years, from simple monochrome images to intricate graphical user interfaces .