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  2. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    The T-pose is primarily used as the default armature pose for skeletal animation in 3D software, which is then manipulated to create animation. The purpose of the T-pose relates to the important elements of the body being axis-aligned, thereby making it easier to rig the model for animation, physics, and other controls. Depending on the exact ...

  3. Walk cycle - Wikipedia

    en.wikipedia.org/wiki/Walk_cycle

    Walk cycles can be broken up into four key frames: the forward contact point, the first passing pose, the back contact point, and the second passing pose. Frames that are drawn between these key poses (traditionally known as in-betweens) are either hand-drawn or interpolated using computer software. Key frames of a walk cycle

  4. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.

  5. Gesture drawing - Wikipedia

    en.wikipedia.org/wiki/Gesture_drawing

    A gesture drawing is a laying in of the action, form, and pose of a model/figure. Typical situations involve an artist drawing a series of poses taken by a model in a short amount of time, often as little as 10 seconds, or as long as 5 minutes.

  6. Contrapposto - Wikipedia

    en.wikipedia.org/wiki/Contrapposto

    Greek art emphasized humanism along with the human mind and the human body's beauty. [8] Greek youths trained and competed in athletic contests in the nude. A great contribution to the contrapposto pose was the concept of a canon of proportions, in which mathematical properties are used to create proportions. [9]

  7. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    A key animator or lead animator will draw the key frames or key drawings in a scene, using the character layouts as a guide. The key animator draws enough of the frames to get across the major poses within a character performance. While working on a scene, a key animator will usually prepare a pencil test of the scene. A pencil test is a much ...

  8. Figure study - Wikipedia

    en.wikipedia.org/wiki/Figure_study

    A figure study is a drawing or painting of the human body made in preparation for a more composed or finished work; [1] or to learn drawing and painting techniques in general and the human figure in particular. By preference, figure studies are done from a live model, but may also include the use of other references [2] and the imagination of ...

  9. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    Japanese manga has developed a visual language or iconography for expressing emotion and other internal character states. This drawing style has also migrated into anime, as many manga are adapted into television shows and films and some of the well-known animation studios are founded by manga artists.