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  2. Swap (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Swap_(computer_programming)

    In addition, swapping two variables in object-oriented languages such as C++ may involve one call to the class constructor and destructor for the temporary variable, and three calls to the copy constructor. Some classes may allocate memory in the constructor and deallocate it in the destructor, thus creating expensive calls to the system.

  3. Evaluation strategy - Wikipedia

    en.wikipedia.org/wiki/Evaluation_strategy

    In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...

  4. Argument-dependent name lookup - Wikipedia

    en.wikipedia.org/wiki/Argument-dependent_name_lookup

    In the C++ programming language, argument-dependent lookup (ADL), or argument-dependent name lookup, [1] applies to the lookup of an unqualified function name depending on the types of the arguments given to the function call. This behavior is also known as Koenig lookup, as it is often attributed to Andrew Koenig, though he is not its inventor ...

  5. XOR swap algorithm - Wikipedia

    en.wikipedia.org/wiki/XOR_swap_algorithm

    Using the XOR swap algorithm to exchange nibbles between variables without the use of temporary storage. In computer programming, the exclusive or swap (sometimes shortened to XOR swap) is an algorithm that uses the exclusive or bitwise operation to swap the values of two variables without using the temporary variable which is normally required.

  6. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    The cdecl (which stands for C declaration) is a calling convention for the programming language C and is used by many C compilers for the x86 architecture. [1] In cdecl, subroutine arguments are passed on the stack.

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    Many C compilers support using compare-and-swap either with the C11 <stdatomic.h> functions, [8] or some non-standard C extension of that particular C compiler, [9] or by calling a function written directly in assembly language using the compare-and-swap instruction. The following C function shows the basic behavior of a compare-and-swap ...

  9. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Push the type token stored in a typed reference. Object model instruction 0xC2 refanyval <type> Push the address stored in a typed reference. Object model instruction 0x5D rem: Remainder when dividing one value by another. Base instruction 0x5E rem.un: Remainder when dividing one unsigned value by another. Base instruction 0x2A ret