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  2. Halo: Reach - Wikipedia

    en.wikipedia.org/wiki/Halo:_Reach

    Halo: Reach is a 2010 first-person shooter video game ... Salvatori returned to compose Reach ' s music, ... be whatever the player chooses in the settings menu.

  3. Martin O'Donnell - Wikipedia

    en.wikipedia.org/wiki/Martin_O'Donnell

    O'Donnell's score to the Halo trilogy has received critical acclaim, earning him several awards, and the commercial soundtrack release of the music to Halo 2 was the best-selling video game soundtrack of all time in the United States. He composed the scores for Halo 3 (2007), Halo 3: ODST (2009), and Halo: Reach (2010).

  4. Halo Original Soundtrack - Wikipedia

    en.wikipedia.org/wiki/Halo_Original_Soundtrack

    The Halo Original Soundtrack is a soundtrack for the video game Halo: Combat Evolved. Composed and produced by Martin O'Donnell and Michael Salvatori for Bungie , the soundtrack was released on June 11, 2002.

  5. Michael Salvatori - Wikipedia

    en.wikipedia.org/wiki/Michael_Salvatori

    Michael Salvatori was born in Elmhurst, Illinois, in 1954.He attended Visitation Catholic School until eighth grade. He then attended York High School in the early 70s. After Salvatori had finished college he took a bank loan to build a basement studio at his home in Wheaton, which would later be used to record Salvatori's first solo album, Waiting for Autumn, published in 1982 when Salvatori ...

  6. List of Halo media - Wikipedia

    en.wikipedia.org/wiki/List_of_Halo_media

    Halo franchise logo. Halo is a science fiction video game franchise created by Bungie and owned and published by Xbox Game Studios.Central to the Halo series are the three first-person shooter video games Halo: Combat Evolved, Halo 2 and Halo 3; novelizations, soundtracks, and other media are also available.

  7. Halo: The Master Chief Collection - Wikipedia

    en.wikipedia.org/wiki/Halo:_The_Master_Chief...

    The Extras menu includes access to live-action video series Halo: Nightfall via the Halo Channel and the Halo 5: Guardians multiplayer beta, until it was removed prior to the game's release (with the Xbox versions instead allowing players to launch directly into Halo 5 from the Master Chief Collection). [8]

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  9. Halo (franchise) - Wikipedia

    en.wikipedia.org/wiki/Halo_(franchise)

    As Bungie had been making Halo 3: ODST and Halo: Reach at the same time, Martin O'Donnell had also been composing the soundtracks at the same time, but production for the music of Halo: Reach did not begin until after the release of Halo 3: ODST. [citation needed] The music of Halo helped spur a renewed interest in chant music. [101]