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The Wilderness is a two-person wargame in which one player controls Union forces and the other controls Confederate forces. The game uses an elaborate five-level "command and control" system for leaders while they are taking and giving orders, being promoted, suffering injuries or being captured. [2]
A set up of "Richard III", a block wargame. In block wargames, wooden blocks are used instead of cardboard as the counters to represent pieces, in order to emulate the fog of war (by placing the blocks upright to make the information visible to only one of the players). Often, when units take damage, the counter is rotated to signify the units ...
War Games Rules 3000 B.C - 1250 A.D (Wargames Research Group, 1976) War Games Rules 3000 BC to 1485 AD (Wargames Research Group, 1980) [1] Warhammer Ancient Battles (Warhammer Historical Wargames, 1998) [1] Warheads: Medieval Tales (Urban Mammoth, 2010) Warlord II (Partizan Press, 2008) Warmaster Ancients (Warhammer Historical Wargames, 2005) [1]
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Shenandoah, subtitled "A Civil War Game of the Valley Campaigns — 1862 and 1864", is a board wargame published by Battleline Publications in 1975 that simulates two campaigns of the American Civil War: the 1862 Valley Campaign of Confederate general Stonewall Jackson, and the 1864 Union offensive drive up the Shenandoah Valley.
A Kriegsspiel session in progress.. Kriegsspiel [a] is a genre of wargaming developed by the Prussian Army in the 19th century to teach battlefield tactics to officers. The word Kriegsspiel literally means "wargame" in German, but in the context of the English language it refers specifically to the wargames developed by the Prussian army in the 19th century.
Classic Warfare is a 68-page ring bound book. It covers the Ancient Period: from 1500 BC to 500 AD, [1] and utilizes miniatures at 1:30 ratio. In the April 1976 issue of the Strategic Review, Gygax dedicated two articles, one for medieval flag symbols and one for missile weapon range, to be used in conjunction with the rule-set.
Napoleon at Waterloo is a board wargame published by Simulations Publications Inc. (SPI) in 1971 that simulates the Battle of Waterloo. The game, which features simple rules, was designed as an introduction to board wargaming, and was given as a free gift with each subscription to SPI's Strategy & Tactics magazine.