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The game is built using a modified version of Source engine; Source had previously been used for Titanfall 2, however for Apex Legends several necessary adjustments to allow for the increased draw distances and the large game map were made. Apex Legends is believed to be pushing at the technological limits of its game engine and as a result ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
The game launched with 8 characters, with at least 16 more added in each subsequent new season post-release. A match starts with each player selecting from one of the available hero characters for a bloodsport competition known as the Apex Games, which operates in an area called The Outlands.
LithTech is a game engine developed by Monolith Productions and comparable with the Quake and Unreal engines. Monolith and a number of other video game developers have used LithTech as the basis for their first-person shooter games.
AionGuard is a fantasy video game that was ultimately put on hold. [13] Just Cause 2 was announced in January 2008. Powered by the Apex Engine 2.0, Avalanche Studios' in-house engine, the game included several new and improved features. [14] Originally set to be released in 2008, [15] the game subsequently missed its target release window.
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This page was last edited on 1 December 2024, at 21:31 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
Apex (tournament), a fighting game tournament focusing on Super Smash Bros. Racing Evoluzione, also known as Apex, a 2003 video game for the Xbox; Overwatch Apex, a South Korean Overwatch tournament series; Apex Legends, a 2019 video game developed by Respawn Entertainment and published by Electronic Arts