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The half-elf is a humanoid race in the Dungeons & Dragons fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game.
This edition of the D&D game included its own version of the goblin, in the Dungeons & Dragons Basic Set (1977, 1981, 1983). [11] [12] [13] The goblin was featured as a player character race in the gazetteer The Orcs of Thar (1989).
Wyatt acknowledged that "The Complete Book of Humanoids broke a long-standing barrier in the AD&D game by allowing players to make characters of nearly any humanoid race," and noted that the book carefully balanced the advantages a race might have such as great physical strength against significant disadvantages, particularly prejudice and ...
It debuted in Dungeons & Dragons and then spread to other franchises including Warcraft and Pathfinder. It is inspired from but not resembling the gnoles conceived by Lord Dunsany. [21] Considered one of the "five main "humanoid" races" in AD&D by Paul Karczag and Lawrence Schick [22] and a classic of D&D by reviewer Dan Wickline. [23]
This is a list of Advanced Dungeons & Dragons 2nd-edition monsters, an important element of that role-playing game. [1] [2] [3] This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition ...
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
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This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...