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A 1992 survey in Computer Gaming World of wargames with modern settings gave the game four and a half stars out of five, describing Falcon 3.0 as not as a game system as it is a way of life, but as the most complex air simulator ever released for the commercial sector, [7] and the magazine named it the year's best simulation game. [8]
Falcon 3.0 was sold as being the first of a series of inter-linked military simulations that Spectrum Holobyte collectively called the "Electronic Battlefield". Two games released in this range were the 1993 flight simulators for the F/A-18 (Falcon 3.0: Hornet: Naval Strike Fighter) and the MiG-29 (MiG-29: Deadly Adversary of Falcon 3.0) that could be played as stand-alone games or integrated ...
This is a list of games made by the American video game developer and publisher MicroProse. ... Falcon 3.0: Gold: Windows 1991 Drop: System Breach Windows, Nintendo ...
Spectrum HoloByte, Inc. was an American video game developer and publisher. The company, founded in 1983, was known for its simulation games, notably the Falcon series of combat flight simulators, and for publishing the first version of Tetris outside the Soviet Union (in 1988 for MS-DOS).
Falcon was ranked as the Amiga's eighth best game of all time by Amiga Power in 1991. [ 16 ] The four reviewers of Electronic Gaming Monthly gave the TurboGrafx-16 version a 4.5 out of 10, opining that the conversion was over-ambitious, since the compromises which were made in order to fit the game into a 4 MB cartridge made it unenjoyable.
Falcon BMS (BenchMark Sims) is a community-made total conversion mod for Falcon 4.0. The mod, made by Benchmark Sims, is a complete revision of the aging game, adding such features like graphics improvements (DX7 -> DX11), 3D cockpits, a newer terrain engine, partial VR support, and multiplayer code improvements. [16]
F-16 Combat Pilot, although a good simulator, did not receive much popularity as the DOS version was released a year later than Spectrum Holobyte's Falcon, which was more popular and had much more advanced graphics and audio for its time, and by 1991, the popular Falcon 3.0 was released.
Falcon 4.0 is a combat flight simulation video game developed by MicroProse and published by Hasbro Interactive in 1998. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula. Falcon 4.0's dynamic campaign engine runs autonomously.