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In addition to keyboard control, the simulator can be controlled with a mouse or joystick. [53] [54] The simulator also runs with animation, allowing objects such as planes to animate while on the simulator. [55] Another flight simulator, GeoFS, was created under the name GEFS-Online using the Google Earth Plug-in API to operate within a web ...
An outer-loop control then controls the torque provided to the pilot using a control loop around a force sensor. The control loading system must take in inputs from the simulator and pilot and provide outputs for the pilot and simulator. Inputs are application of force and aircraft states and outputs are flight control position and forces.
FlightGear started as an online proposal in 1996 by David Murr, living in the United States. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet.
A flight control mode or flight control law is a computer software algorithm that transforms the movement of the yoke or joystick, made by an aircraft pilot, into movements of the aircraft control surfaces. The control surface movements depend on which of several modes the flight computer is in.
The controls (stick and rudder) for rotary wing aircraft (helicopter or autogyro) accomplish the same motions about the three axes of rotation, but manipulate the rotating flight controls (main rotor disk and tail rotor disk) in a completely different manner. Flight control surfaces are operated by aircraft flight control systems.
The term "flight simulator" may carry slightly different meaning in general language and technical documents. In past regulations, it referred specifically to devices which can closely mimic the behavior of aircraft throughout various procedures and flight conditions. [2] In more recent definitions, this has been named "full flight simulator". [3]
Throughout a normal flight, a pilot controls an aircraft through the use of flight controls including maintaining straight and level flight, as well as turns, climbing, and descending. Some controls, such as a "yoke" or "stick" move and adjust the control surfaces which affects the aircraft's attitude in the three axes of pitch, roll, and yaw.
F-16 simulator side-stick controller functional allocation (for the right hand) F-16 simulator throttle functional allocation (for the left hand). HOTAS, an acronym of hands on throttle-and-stick, is the concept of placing buttons and switches on the throttle lever and flight control stick in an aircraft cockpit.