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All Game Boy titles have an original plot. Each game in the Game Boy series, excluding Mega Man V, features four bosses from its corresponding NES version and four bosses from the succeeding NES game in the series. I.e: the Game Boy version of Mega Man III features bosses from the NES versions of Mega Man 3 and Mega Man 4.
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Mega Man Legacy Collection is a series of video game compilations based on Capcom's Mega Man franchise. [1] Each compilation features several playable video games from one of the Mega Man sub-series and adds new gameplay features and bonus content such as concept artwork.
For the first six titles, an extra feature is the "Navi Mode", originally introduced in the PlayStation (Rockman Complete Works) re-releases of the first six Mega Man games. Navi Mode adds helpers that provide game hints if the player is in need of help, revises the appearance of the health and weapon energy meters, and revises the weapon ...
The game's direct predecessor, Mega Man X7, was the first entry in the Mega Man X series to feature full 3D graphics, as well as 3D gameplay. However, as stated by Capcom producer and original Mega Man illustrator Keiji Inafune , the development team chose not to pursue 3D gameplay for Mega Man X8 simply because of its graphical style. [ 16 ]
In later games, there are multiple armor types available that can either be mixed and matched, or completed for additional armor set bonuses. [67] Mega Man X3 is the first game in the series which allows the player to play as X's ally Zero, although his playability is more limited compared to later games in the series. [69]
Mega Man X Collection is a compilation of video games developed by Capcom.Released on January 10, 2006, in North America for GameCube and PlayStation 2, Mega Man X Collection contains the first six games in the Mega Man X series, which originated on the Super Nintendo Entertainment System and made its way primarily onto various 32-bit consoles.