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Classes of automata. (Clicking on each layer gets an article on that subject) A Turing machine is a mathematical model of computation describing an abstract machine [ 1 ] that manipulates symbols on a strip of tape according to a table of rules. [ 2 ] Despite the model's simplicity, it is capable of implementing any computer algorithm.
In computer science, a universal Turing machine (UTM) is a Turing machine capable of computing any computable sequence, [1] as described by Alan Turing in his seminal paper "On Computable Numbers, with an Application to the Entscheidungsproblem". Common sense might say that a universal machine is impossible, but Turing proves that it is possible.
e. In theoretical computer science, a nondeterministic Turing machine (NTM) is a theoretical model of computation whose governing rules specify more than one possible action when in some given situations. That is, an NTM's next state is not completely determined by its action and the current symbol it sees, unlike a deterministic Turing machine.
Halting problem. hide. In computability theory, the halting problem is the problem of determining, from a description of an arbitrary computer program and an input, whether the program will finish running, or continue to run forever. The halting problem is undecidable, meaning that no general algorithm exists that solves the halting problem for ...
A deterministic Turing machine is the most basic Turing machine, which uses a fixed set of rules to determine its future actions. A probabilistic Turing machine is a deterministic Turing machine with an extra supply of random bits. The ability to make probabilistic decisions often helps algorithms solve problems more efficiently.
The statement that the halting problem cannot be solved by a Turing machine [7] is one of the most important results in computability theory, as it is an example of a concrete problem that is both easy to formulate and impossible to solve using a Turing machine. Much of computability theory builds on the halting problem result.
A Turing machine that "solves" a problem is generally meant to mean one that decides the language. Turing machines enable intuitive notions of "time" and "space". The time complexity of a TM on a particular input is the number of elementary steps that the Turing machine takes to reach either an accept or reject state.
Turing completeness is used as a way to express the power of such a data-manipulation rule set. Virtually all programming languages today are Turing-complete. [ a ] A related concept is that of Turing equivalence – two computers P and Q are called equivalent if P can simulate Q and Q can simulate P. [citation needed] The Church–Turing ...