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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Multiplication algorithm. A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long ...

  3. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    Therefore each hand can represent the digits 0-9, rather than the usual 0-5. The two hands combine to represent two digits; the right hand is the ones place, and the left hand is the tens place. This way, any number from 0 to 99 can be shown, and it's possible to count up to 99 instead of just 10.

  4. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    492 is close to 500, which is easy to multiply by. Add and subtract 8 (the difference between 500 and 492) to get 492 -> 484, 500. Multiply these numbers together to get 242,000 (This can be done efficiently by dividing 484 by 2 = 242 and multiplying by 1000). Finally, add the difference (8) squared (8 2 = 64) to the result: 492 2 = 242,064

  5. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    Trachtenberg system. The Trachtenberg system is a system of rapid mental calculation. The system consists of a number of readily memorized operations that allow one to perform arithmetic computations very quickly. It was developed by the Ukrainian engineer Jakow Trachtenberg in order to keep his mind occupied while being in a Nazi concentration ...

  6. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [1][2][3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  7. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    Schönhage (on the right) and Strassen (on the left) playing chess in Oberwolfach, 1979. The Schönhage–Strassen algorithm is an asymptotically fast multiplication algorithm for large integers, published by Arnold Schönhage and Volker Strassen in 1971. [1] It works by recursively applying fast Fourier transform (FFT) over the integers modulo .

  8. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    e. Multiplication (often denoted by the cross symbol ×, by the mid-line dot operator ⋅, by juxtaposition, or, on computers, by an asterisk *) is one of the four elementary mathematical operations of arithmetic, with the other ones being addition, subtraction, and division. The result of a multiplication operation is called a product.

  9. Abacus - Wikipedia

    en.wikipedia.org/wiki/Abacus

    Abacus. An abacus (pl.: abaci or abacuses), also called a counting frame, is a hand -operated calculating tool which was used from ancient times in the ancient Near East, Europe, China, and Russia, until the adoption of the Arabic numeral system. [1] An abacus consists of a two-dimensional array of slidable beads (or similar objects).

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