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A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...
The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [1][2][3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...
Schönhage (on the right) and Strassen (on the left) playing chess in Oberwolfach, 1979. The Schönhage–Strassen algorithm is an asymptotically fast multiplication algorithm for large integers, published by Arnold Schönhage and Volker Strassen in 1971. [1] It works by recursively applying fast Fourier transform (FFT) over the integers modulo .
t. e. In computer science, arbitrary-precision arithmetic, also called bignum arithmetic, multiple-precision arithmetic, or sometimes infinite-precision arithmetic, indicates that calculations are performed on numbers whose digits of precision are potentially limited only by the available memory of the host system.
e. Multiplication (often denoted by the cross symbol ×, by the mid-line dot operator ⋅, by juxtaposition, or, on computers, by an asterisk *) is one of the four elementary mathematical operations of arithmetic, with the other ones being addition, subtraction, and division. The result of a multiplication operation is called a product.
Grid method multiplication. The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school, this algorithm is sometimes called the ...
Trachtenberg system. The Trachtenberg system is a system of rapid mental calculation. The system consists of a number of readily memorized operations that allow one to perform arithmetic computations very quickly. It was developed by the Ukrainian engineer Jakow Trachtenberg in order to keep his mind occupied while being in a Nazi concentration ...
Knuth's up-arrow notation. In mathematics, Knuth's up-arrow notation is a method of notation for very large integers, introduced by Donald Knuth in 1976. [1] In his 1947 paper, [2] R. L. Goodstein introduced the specific sequence of operations that are now called hyperoperations. Goodstein also suggested the Greek names tetration, pentation ...