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6-3-5 Brainwriting (or 635 Method, Method 635) is a group-structured brainstorming technique [1] aimed at aiding innovation processes by stimulating creativity developed by Bernd Rohrbach who originally published it in a German sales magazine, the Absatzwirtschaft, in 1968.
In traditional group brainstorming all members of a team are present in the same physical location and their interaction is defined by a selected protocol. Proponents such as Gallupe et al. argue that electronic brainstorming eliminates many of the problems of standard brainstorming, including production blocking (i.e. group members must take turns to express their ideas) [2] and evaluation ...
Computer supported brainstorming may overcome some of the challenges faced by traditional brainstorming methods. For example, ideas might be "pooled" automatically, so that individuals do not need to wait to take a turn, as in verbal brainstorming. Some software programs show all ideas as they are generated (via chat room or e-mail).
The cutting of the Gordian Knot is a classical example. The term was first used in 1967 by Maltese psychologist Edward de Bono who used the Judgement of Solomon , the Nine Dots Puzzle , and the sewing machine (automating the work rather than adding more workers) as examples, among many others, of lateral thinking.
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He named brainstorming after the idea of this method, namely "using the brain to storm a problem." Creative Thinking: Coming up with ideas, especially innovative ideas, needs creativity and can be supported by certain creativity techniques. The creativity process is usually applied through a person, product, process, and place.
Once teachers see an interest “emerging” among their students, they brainstorm ways to study the topic in depth. From these observations and brainstorming, the teacher comes up with activities that complement and build upon the emerging interest, with opportunities for play at multiple ability levels.
Academics and authors Teresa Amabile and Michael Pratt defined creativity as the production of novel and useful ideas and innovation as the implementation of creative ideas, [8] while the OECD and Eurostat stated that "innovation is more than a new idea or an invention; an innovation requires implementation, either by being put into active use ...