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MicroWorlds JR is a computer program using a simplified version of the Logo programming language to teach non-readers or early readers to program in Logo. It was first launched in 2004 by Logo Computer Systems, Inc. (LCSI), and as in their original line of MicroWorlds programs, the object on the screen begins as a turtle and can be controlled with basic commands to make it move.
PBS Kids is the branding used for nationally-distributed children's programming carried by the U.S. public television network PBS.The brand encompasses a daytime block of children's programming carried daily by most PBS member stations, a 24-hour channel carried on the digital subchannels of PBS member stations (sometimes called the PBS Kids Channel or PBS Kids 24/7), and its accompanying ...
Tynker is an educational programming platform, like Scratch, to help children learn coding skills, including game design, web design, animation and robotics. It includes courses in Minecraft Modding, Minecraft Game Design, Creative Coding, Python and CSS.
YouTube Kids has faced criticism from advocacy groups, particularly the Fairplay Organization, for concerns surrounding the app's use of commercial advertising, as well as algorithmic suggestions of videos that may be inappropriate for the app's target audience, as the app has been associated with a controversy surrounding disturbing or violent ...
Lynx is an online version of Logo developed by Logo Computer Systems Inc. It can run a large number of turtles, supports animation, parallel processes, colour and collision detection. LogoMor is an open-source online 3D Logo interpreter based on JavaScript and p5.js. It supports 3D drawings, animations, multimedia, 3D models and various tools.
TVOKids (stylized as tvokids) is the brand for most of the children's programming aired by TVO (formerly TVOntario) in Canada.It was launched on April 1, 1994, [1] and runs from 6:00 a.m. to 7:00 p.m. daily.
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The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.