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  2. International Standard Recording Code - Wikipedia

    en.wikipedia.org/wiki/International_Standard...

    The International Standard Recording Code (ISRC) is an international standard code for uniquely identifying sound recordings and music video recordings.The code was developed by the recording industry in conjunction with the ISO technical committee 46, subcommittee 9 (TC 46/SC 9), which codified the standard as ISO 3901 in 1986, and updated it in 2001.

  3. FMOD - Wikipedia

    en.wikipedia.org/wiki/FMOD

    The FMOD sound system is supplied as a programmer's API and authoring tool, similar to a digital audio workstation. FMOD consists of the following technologies: FMOD Studio - An audio creation tool for games, designed like a digital audio workstation. Succeeds FMOD Designer. FMOD Studio run-time API - A programmer API to interface with FMOD Studio.

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  5. List of unexplained sounds - Wikipedia

    en.wikipedia.org/wiki/List_of_unexplained_sounds

    The name was given because the sound slowly decreases in frequency over about seven minutes. It was recorded using an autonomous hydrophone array. [8] The sound has been picked up several times each year since 1997. [9] One of the hypotheses on the origin of the sound is moving ice in Antarctica. Sound spectrograms of vibrations caused by ...

  6. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Former Roblox headquarters, now occupied by Guidewire Software. Roblox Corporation (/ ˈ r oʊ b l ɒ k s / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006.

  7. Music of Final Fantasy XIV - Wikipedia

    en.wikipedia.org/wiki/Music_of_Final_Fantasy_XIV

    Soken was the sound director for both releases of the game. Music from both releases of the game has been released in several albums. A pair of mini-albums containing a handful of selected tracks from XIV, Final Fantasy XIV: Battle Tracks and Final Fantasy XIV: Field Tracks, were released by Square Enix in 2010 when XIV first launched.

  8. Gravis UltraSound - Wikipedia

    en.wikipedia.org/wiki/Gravis_Ultrasound

    The sound "patch set" was reworked from a collection of individual instrument .PAT files to a unified .FFF/.DAT sound bank format, resembling SoundFont, which could be either ROM or RAM based. There were 4 versions of the sound bank: a full 16-bit 4 MB with 8-bit downsampled 2 MB version, and 16-bit 2 MB (different sample looping ) with 8-bit ...

  9. Acoustic fingerprint - Wikipedia

    en.wikipedia.org/wiki/Acoustic_fingerprint

    A robust acoustic fingerprint algorithm must take into account the perceptual characteristics of the audio. If two files sound alike to the human ear, their acoustic fingerprints should match, even if their binary representations are quite different. Acoustic fingerprints are not hash functions, which are sensitive to any small changes in the ...