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ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
Language learning video games ... Pages in category "Language learning software" ... Ditidaht Kids; Doki (app) Drops (app) E. Eurotalk; F.
Cartopedia: The Ultimate World Reference Atlas; Celestia; Google Earth - (proprietary license); Gravit - a free (GPL) Newtonian gravity simulator; KGeography; KStars; NASA World Wind - free software (NASA open source)
Duolingo Inc. [b] is an American educational technology company that produces learning apps and provides language certification.Duolingo offers courses on 43 languages, [5] ranging from English, French, and Spanish to less commonly studied languages such as Welsh, Irish, and Navajo, and even constructed languages such as Klingon. [6]
Rosetta Stone Inc. is an American education technology software company that develops language, literacy and brain-fitness software. Best known for its language-learning products, in 2013, the company expanded beyond language into education-technology with its acquisitions of Livemocha, Lexia Learning, Fit Brains, and Tell Me More. [1]
Thomas Scott (born 1984 or 1985) is an English YouTuber and web developer.On his self-titled YouTube channel, Scott creates educational videos across a range of topics including history, geography, linguistics, science, and technology.
Mobile-assisted language learning (MALL) is language learning that is assisted or enhanced through the use of a handheld mobile device. [ 1 ] [ 2 ] MALL is a subset of both Mobile Learning ( m-learning ) and computer-assisted language learning (CALL).
With effort, learners can study any language by comparing their recordings to the same story in a language they know. [ 7 ] The list of self-study programs, below, shows the number of languages taught by each program, the name of the program, and the number of different languages used for instruction.