enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner. Placed throughout the map are various artifacts to ...

  3. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    Like id's earlier titles Doom and Quake, Quake III Arena features multiplayer support via features built into its engine. id Tech 3 uses a snapshot system to relay information about game frames to the client over UDP. The server updates object interaction at a fixed rate independent of the rate that clients update the server with their actions ...

  4. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Immediately after the initial shareware release of Doom on December 10, 1993, players began working on various tools to modify the game. On January 26, 1994, Brendon Wyber released the first public domain version of the Doom Editing Utility (DEU) program on the Internet, a program created by Doom fans which made it possible to create entirely new levels.

  5. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    Doom engine: GNU GPL (code), BSD (media) A Doom WAD file intended to be used instead of the copyrighted file from the original Doom and Doom II. The Glorious Mission: Giant Interactive Group 2013-06-20 Windows: Proprietary license Online multiplayer. Developed with the People's Liberation Army of China for use as a recruitment and training tool.

  6. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3. The engine was designed by John Carmack , who also created previous game engines, such as those for Doom and Quake , which are widely recognized as significant advances in the field.

  7. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Future Pinball - A pinball editor. QuArK , Quake Army Knife editor, for a variety of engines (such as Quake III Arena , Half-Life , Source engine games, Torque , etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the ...

  8. John Carmack - Wikipedia

    en.wikipedia.org/wiki/John_Carmack

    John D. Carmack II [1] (born August 21, [a] 1970) [1] is an American computer programmer and video game developer.He co-founded the video game company id Software and was the lead programmer of its 1990s games Commander Keen, Wolfenstein 3D, Doom, Quake, and their sequels.

  9. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    id Tech 1, also known as the Doom engine, is the game engine used in the id Software video games Doom and Doom II: Hell on Earth. It is also used in Heretic , Hexen: Beyond Heretic , Strife: Quest for the Sigil , Hacx: Twitch 'n Kill , Freedoom , and other games produced by licensees.