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Visual Studio Code was first announced on April 29, 2015, by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
The file containing main() cannot be a module. All code which does not belong to any module belongs to the so-called "unnamed module" (also known as the global module fragment), and thus cannot be imported by any module. Headers may also be imported using import, even if they are not declared as modules - these are called "header units". [15]
Visual Assist is tightly integrated into Visual Studio, which uses a different extensibility model to Visual Studio Code. Until Visual Studio 2022, Visual Studio was a 32-bit application, constraining memory to a maximum of 4GB. It is common for developers to have multiple plugins loaded into Visual Studio, and the Visual Assist developers ...
When personal computers were initially released in the 1970s and 1980s, they typically included a version of BASIC so that customers could write their own programs. . Microsoft's first products were BASIC compilers and interpreters, and the company distributed versions of BASIC with MS-DOS (versions 1.0 through 6.0) and developed follow-on products that offered more features and capabilities ...
A Windows Script File (WSF) is a file type used by the Microsoft Windows Script Host.It allows mixing the scripting languages JScript and VBScript within a single file, or other scripting languages such as Perl, Object REXX, Python, or Kixtart if installed by the user.
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windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>
A decade later, Microsoft released Visual Studio Code (code editor), Roslyn (compiler), and the unified .NET platform (software framework), all of which support C# and are free, open-source, and cross-platform. Mono also joined Microsoft but was not merged into .NET.