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  2. SpaceOrb 360 - Wikipedia

    en.wikipedia.org/wiki/SpaceOrb_360

    SpaceOrb 360. The SpaceOrb 360 is a 6DOF computer input device that is designed to be operated with two hands. Each of the 6 axes have 10-bit precision each when measuring the amount of force or torque applied.

  3. O.R.B: Off-World Resource Base - Wikipedia

    en.wikipedia.org/wiki/O.R.B:_Off-World_Resource_Base

    According to game designer Phil O'Connor, O·R·B was designed to take a different approach on the RTS genre, emphasizing the "strategy" therein. [4]The storyline also received significant attention, as the developers wanted to move away from the rehashed alien stories in other space simulation games.

  4. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  5. Spacetime - Wikipedia

    en.wikipedia.org/wiki/Spacetime

    In physics, spacetime, also called the space-time continuum, is a mathematical model that fuses the three dimensions of space and the one dimension of time into a single four-dimensional continuum. Spacetime diagrams are useful in visualizing and understanding relativistic effects, such as how different observers perceive where and when events ...

  6. Re-Logic - Wikipedia

    en.wikipedia.org/wiki/Re-Logic

    Re-Logic is an American independent game developer and publisher based in Indiana in the USA. It was founded by Andrew Spinks in 2011. The company is best known for developing and publishing Terraria, a 2D action-adventure sandbox video game.

  7. Spacetime diagram - Wikipedia

    en.wikipedia.org/wiki/Spacetime_diagram

    A spacetime diagram is a graphical illustration of locations in space at various times, especially in the special theory of relativity.Spacetime diagrams can show the geometry underlying phenomena like time dilation and length contraction without mathematical equations.

  8. Time–space compression - Wikipedia

    en.wikipedia.org/wiki/Timespace_compression

    "Time-space compression", she argues, "needs differentiating socially": "how people are placed within 'time-space compression' are complicated and extremely varied". In effect, Massey is critical of the notion of "time-space compression" as it represents capital's attempts to erase the sense of the local and masks the dynamic social ways ...

  9. Quantum spacetime - Wikipedia

    en.wikipedia.org/wiki/Quantum_spacetime

    familiar from quantum mechanics but interpreted in this context as coordinates of a quantum space or spacetime. These relations were proposed by Roger Penrose in his earliest spin network theory of space. It is a toy model of quantum gravity in 3 spacetime dimensions (not the physical 4) with a Euclidean (not the physical Minkowskian) signature.