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  2. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    For an alternative to the regular Xbox controller, consider a PC controller for cross-compatibility.. How We Selected. Many of our recommendations for the best Xbox controllers come from hands-on ...

  3. Xbox Wireless Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Wireless_Controller

    On Windows 10, support for the controller is built-in, including support for wireless audio when using the wireless dongle or USB cable (it is not supported over Bluetooth). The controller is also manageable via the Xbox Accessories app, whose features include button remapping (for both the regular and Elite controller), input tests, and ...

  4. Xbox Adaptive Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Adaptive_Controller

    The Xbox Adaptive Controller was announced in May 2018. [6] The controller was released with a retail price of US$99.99 on September 4, 2018. [7] [8] The co-creator of the XAC, Bryce Johnson, emphasized the importance of making the controller affordable: "We did a lot of homework around other assistive technologies and were upset by how much they could be ...

  5. History of video game consoles - Wikipedia

    en.wikipedia.org/wiki/History_of_video_game_consoles

    The market here still continues to compete with the growing mobile gaming market, but developers have taken advantage of new opportunities in cross-platform play support, in part due to the popularity of Fortnite in 2018, to make games that are compatible on consoles, computers, and mobile devices. Cross platform is now used widely in various ...

  6. Guitar Hero - Wikipedia

    en.wikipedia.org/wiki/Guitar_Hero

    The controllers bundled with Guitar Hero releases (from left to right): Gibson SGs for Guitar Hero and Guitar Hero II (PlayStation 2) and Gibson Explorer for Guitar Hero II (Xbox 360) and Guitar Hero III: Legends of Rock (PC) The original Guitar Hero was released on the PlayStation 2 in November 2005.

  7. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.

  8. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Valve worked with various middleware developers to make sure their tools were compatible with Proton on Linux and maximize the number of games that the Steam Deck would support. This included working with various anti-cheat developers such as Easy Anti-Cheat and BattlEye to make sure their solutions worked with Proton.

  9. Star Wars video games - Wikipedia

    en.wikipedia.org/wiki/Star_Wars_video_games

    The first strategic game in the Star Wars expanded universe was titled Star Wars: Rebellion and broke new ground in that it incorporated ships and planets not found in the original canon, such as the Rebel Assault Frigate and the Bulwark Cruiser. But for all its ground-breaking new looks, it was not as successful as would have been hoped.