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In the Dungeons & Dragons fantasy role-playing game, the mimic is a type of fictional monster. It is portrayed as being able to change its shape to disguise its body as an inanimate object, commonly a chest. The mimic uses a powerful adhesive that holds fast to creatures that touch it, allowing the mimic to beat its victims with its powerful ...
This adventure involves finding an ancient goblin artifact. It is a 4th Edition Dungeons & Dragons adventure placed within the Eberron Setting. [5] 2–5: 978-0-7869-5017-1: Dolurrh's Dawn ― February 2012: Received as a reward for a charitable donation to the Reach Out And Read organization. [6] [citation needed] – Khyber's Harvest ― June ...
The 10th Anniversary Dungeons & Dragons Collector's Set was a boxed set published by TSR in 1984. It included the rulebooks from the Basic, Expert, and Companion sets; modules AC2, AC3, B1, B2, and M1; Player Character Record Sheets; and dice. This set was limited to 1,000 copies, and was sold by mail and at Gen Con 17.
Erol Otus is an American artist and game designer, who contributed art to the fantasy role-playing game (RPG) genre, especially early in the Dungeons & Dragons franchise. He created art for the award winning [1] Star Control II as well as providing the voice for one of the character races, the Chmmr, in the same game.
David A. Trampier (April 22, 1954 – March 24, 2014) was an artist and writer whose artwork for TSR, Inc. illustrated some of the earliest editions of the Dungeons & Dragons role-playing game. [1] Many of his illustrations, such as the cover of the original Players Handbook , became iconic.
Stokes has been a professional artist since 2000. [2]Stokes has illustrated for Wizards of the Coast, including Dungeons & Dragons. [2] Her Dungeons & Dragons work includes interior art for the 3.5 edition books Monster Manual III (2004), Player's Handbook II (2006), Monster Manual IV (2006), Fiendish Codex I: Hordes of the Abyss (2006), Complete Mage (2006), Magic Item Compendium (2007 ...
Monsters of Faerûn features 96 pages of monsters unique to the Forgotten Realms campaign setting.It was the first 3rd edition book to feature the now-common "in the Realms" section for each monster, offering helpful and concise hints to the Dungeon Master as to how and where to incorporate the creature into the campaign setting.
The rulebook also includes rules for calling upon Fate, the Evil Eye, and discussions of honor, piety, the salt bond, and other characteristics of Arabian society. [1] The rulebook offers a comprehensive list of desert equipment, lists of spells with a desert motif, Arab character names, and proficiencies like Haggling and Display Weapon Prowess.