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Anime television series, specials, films, OVAs, and ONAs first released from January 1, 2025 through December 31, 2025. Subcategories This category has the following 4 subcategories, out of 4 total.
This is a non-diffusing subcategory of Category:2025 films. It includes 2025 films that can also be found in the parent category, or in diffusing subcategories of the parent. This category is for anime films released in the year 2025
2025 anime (4 C, 2 P) A. 2025 American animated television seasons (3 P) F. 2025 animated films (4 C, 5 P) T. 2025 animated television series debuts (1 C, 3 P)
The advent of Japanese anime stylizations appearing in Western animation questioned the established meaning of "anime". [171] Defining anime as style has been contentious amongst critics and fans, with John Oppliger stating, "The insistence on referring to original American art as "anime" or "manga" robs the work of its cultural identity." [2 ...
The creepypasta showed an image exemplifying a liminal space—a hallway with yellow carpets and wallpaper—with a caption purporting that by "noclipping out of bounds in real life", one may enter the Backrooms, an empty wasteland of corridors with nothing but "the stink of old moist carpet, the madness of mono-yellow, the endless background ...
The Garden of Words (Japanese: 言の葉の庭, Hepburn: Kotonoha no Niwa) is a 2013 Japanese anime drama film written, directed and edited by Makoto Shinkai, animated by CoMix Wave Films and distributed by Toho.
[232] [233] [234] When anime is defined as a "style" rather than as a national product, it leaves open the possibility of anime being produced in other countries, [230] but this has been contentious amongst fans, with John Oppliger stating, "The insistence on referring to original American art as Japanese "anime" or "manga" robs the work of its ...
The kawaii aesthetic is characterized by soft or pastel colors, rounded shapes, and features which evoke vulnerability, such as big eyes and small mouths, and has become a prominent aspect of Japanese popular culture, influencing entertainment (including toys and idols), fashion (such as Lolita fashion), advertising, and product design.