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  2. Multi-user dungeon - Wikipedia

    en.wikipedia.org/wiki/Multi-user_dungeon

    Perhaps the most common approach to game design in MUDs is to loosely emulate the structure of a Dungeons & Dragons campaign focused more on fighting and advancement than role-playing. When these MUDs restrict player-killing in favor of player versus environment conflict and questing, they are labeled hack and slash MUDs. This may be considered ...

  3. Online text-based role-playing game - Wikipedia

    en.wikipedia.org/wiki/Online_text-based_role...

    Online text-based role playing games date to 1978, with the creation of MUD1, which began the MUD heritage that culminates in today's MMORPGs. [ 1 ] [ 2 ] Some online-text based role playing games are video games , but some are organized and played entirely by humans through text-based communication.

  4. MUD terminology - Wikipedia

    en.wikipedia.org/wiki/MUD_terminology

    The MUD's administrator or owner; see wizard for similar uses [1] [4] guess-the-verb Situation in which the player intends to perform an action but does not know the proper syntax to communicate it to the game [5] IC Behavior "in-character" for the player's assumed role, as opposed to breaking character (OOC/"out-of-character") [1] haven

  5. MUSH - Wikipedia

    en.wikipedia.org/wiki/MUSH

    In multiplayer online games, a MUSH (a backronymed [1] variation on MUD most often expanded as Multi-User Shared Hallucination, [2] [3] [4] though Multi-User Shared Hack, [5] Habitat, and Holodeck are also observed) is a text-based online social medium to which multiple users are connected at the same time.

  6. Role-playing game terms - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_terms

    Actual play (or live play): A genre of podcast or web show in which people play tabletop role-playing games (TTRPGs) for an audience. [ 50 ] [ 51 ] [ 52 ] Actual play often encompasses in-character interactions between players, storytelling from the gamemaster , and out-of-character engagements such as dice rolls and discussion of game mechanics.

  7. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    MMORPGs are large multi-user games that take place in perpetual online worlds with a great number of other players. In most MMORPGs each player controls an avatar that interacts with other players, completes tasks to gain experience, and acquires items.

  8. Text-based game - Wikipedia

    en.wikipedia.org/wiki/Text-based_game

    An MUD (originally Multi-User Dungeon, with later variants Multi-User Dimension and Multi-User Domain), [15] [16] is a multi-user real-time online virtual world. Most MUDs are represented entirely in text, but graphical MUDs are not unknown. [17] MUDs combine elements of role-playing games, hack and slash, interactive fiction, and online chat.

  9. TinyMUCK - Wikipedia

    en.wikipedia.org/wiki/TinyMUCK

    TinyMUCK 2.0 was released in June 1990 by Piaw "Lachesis" Na from Berkeley, who added the programming language MUF for in-game server extensions. [5] [6] TinyMUCK 2.1 and 2.2 were released in July 1990 and April 1991 by Robert "ChupChup" Earl of San Diego, California. These were mostly bugfix releases as the code was cleaned up and ported to ...