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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Baking is also known as render mapping. This technique is most commonly used for light maps, but may also be used to generate normal maps and displacement maps. Some computer games (e.g. Messiah) have used this technique. The original Quake software engine used on-the-fly baking to combine light maps and colour maps ("surface caching").

  3. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    A texture map (left). The corresponding normal map in tangent space (center). The normal map applied to a sphere in object space (right). Normal map reuse is made possible by encoding maps in tangent space. The tangent space is a vector space, which is tangent to the model's surface. The coordinate system varies smoothly (based on the ...

  4. List of computer graphics and descriptive geometry topics

    en.wikipedia.org/wiki/List_of_computer_graphics...

    Normal mapping; Oblique projection; Octree; On-set virtual production; Order-independent transparency; Ordered dithering; Oren–Nayar reflectance model; Orthographic projection; Painter's algorithm; Palette (computing) Parallax mapping; Parallax occlusion mapping; Parallax scrolling; Parallel projection; Particle system; Path tracing; Per ...

  5. List of 2D graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_2D_graphics_software

    List of 2d graphics software [1] [2] [3]; Software Developer Operating Systems License Adobe Illustrator: Adobe Inc. Windows, macOS: Proprietary Adobe PhotoShop: Adobe: Windows, macOS, iOS, Android

  6. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...

  7. List of spatial analysis software - Wikipedia

    en.wikipedia.org/wiki/List_of_spatial_analysis...

    LuciadLightspeed consists of over 100 different software components and connectors to fuse, visualize and analyze geospatial data. This can include static and moving data, maps, satellite imagery, crowd-sourced data, full motion video, weather data and terrain elevation in many different geodetic references and map projections.

  8. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    The lower left image shows a scene with a viewpoint marked with a black dot. The upper image shows the net of the cube mapping as seen from that viewpoint, and the lower right image shows the cube superimposed on the original scene. In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the ...

  9. Homography (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Homography_(computer_vision)

    is the rotation matrix by which b is rotated in relation to a; t is the translation vector from a to b; n and d are the normal vector of the plane and the distance from origin to the plane respectively. K a and K b are the cameras' intrinsic parameter matrices. The figure shows camera b looking at the plane at distance d.