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The Apple II's Hi-Res mode was peculiar even by the standards of the day. While the CGA card released four years after the Apple II on the IBM PC allowed the user to select one of two color sets for creating 320×200 graphics, only four colors (the background color and three drawing colors) were available at a time. By contrast, the Apple ...
This is a list of Apple II applications including utilities and development ... 3D Art Graphics - 3D computer graphics software, a set of 3D computer graphics effects
For a list of current programs, see List of Mac software. Third-party databases include VersionTracker , MacUpdate and iUseThis . Since a list like this might grow too big and become unmanageable, this list is confined to those programs for which a Wikipedia article exists.
The IIGS blurred the lines between the Apple II and Macintosh. After releasing the IIGS, Apple chose to focus on the Mac and no new Apple IIGS models were released. The standard RAM was doubled to 512 KB in 1988, then to 1 MB in 1989, and there were two firmware updates. Apple ceased IIGS production on December 4, 1992.
Snider previously wrote the Apple II pinball game David's Midnight Magic. [1] Dazzle Draw is designed specifically to take advantage of the graphics capabilities of the Apple IIc and Enhanced IIe. [10] The program allows use of 16 colors and supports the creation of automated slide shows. [10]
The Apple II computers are based on the 6502 8-bit processor and can display text and two resolutions of color graphics. A software-controlled speaker provides one channel of low-fidelity audio. A model with more advanced graphics and sound and a 16-bit processor, the Apple IIGS, was added in 1986.
The Graphics Magician, subtitled Picture Painter, is a utility for drawing bitmapped images and playing them back from user-developed programs.It was written for the Apple II by Penguin Software founder Mark Pelczarski and Jon Niedfeldt, [1] and published by Penguin Software in 1982.
Apple Software License Agreement Apple Pascal is an implementation of Pascal for the Apple II and Apple III computer series, based on UCSD Pascal . [ 2 ] Just like other UCSD Pascal implementations, it ran on its own operating system ( Apple Pascal Operating System , [ 3 ] a derivative of UCSD p-System with graphical extensions).