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MSI Afterburner is a graphics card overclocking (OC) and monitoring utility that allows users to monitor and adjust various settings of their graphics card. [2] Developed by MSI (Micro-Star International) and previously Alexey Nicolaychuk, developer of RivaTuner, it is widely used for enhancing the performance of graphics cards, especially in gaming and high-performance tasks.
This is a list of free and open-source software (FOSS) packages, computer software licensed under free software licenses and open-source licenses. Software that fits the Free Software Definition may be more appropriately called free software; the GNU project in particular objects to their works being referred to as open-source. [1]
Secondary logo. Micro-Star International Co., Ltd. (commonly known as MSI; Chinese: 微星科技股份有限公司) is a Taiwanese multinational information technology corporation headquartered in New Taipei City, Taiwan.
RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards.It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.
MSI is not supported in earlier versions like Windows XP or Windows Server 2003. [15] Solaris Express 6/05 released in 2005 added support for MSI an MSI-X as part of their new device driver interface (DDI) interrupt framework. [16] FreeBSD 6.3 and 7.0 released in 2008 added support for MSI and MSI-X. [17] OpenBSD 5.0 released in 2011 added ...
AMD Software is targeted to support all function blocks present on a GPU's or an APU's die.Besides instruction code targeted at rendering, this includes display controllers as well as their SIP blocks for video decoding (Unified Video Decoder (UVD)) and video encoding (Video Coding Engine (VCE)).
After Burner was designed by Yu Suzuki of Sega AM2, with assistance by programmer Satoshi Mifune and composer Hiroshi "Hiro" Kawaguchi. [11] Development of the game begin in early December 1986 shortly after work on Out Run was completed, with much of the development team having worked on Out Run. [11]
[8] 3DMark2001 SE is the last version of 3DMark to use the MAX-FX engine. February 12, 2002 Windows 98 Windows 98 SE Windows ME Windows 2000 Windows XP DirectX 8.1: Unsupported 3DMark03: The fourth generation 3DMark. It is the first version that supports Microsoft DirectX 9.0 and introduces several new features. The graphics tests cover a range ...