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  2. Development of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    Preliminary work on Red Dead Redemption 2 began shortly following the release of the original game, Red Dead Redemption (2010). [1] [2] Publisher Rockstar Games began receiving internal pitches for a sequel during production of the first game and found the idea of a gang narrative "too compelling to turn away". [3]

  3. Development of Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    Its release date, though subject to several delays, was widely anticipated. The working hours and managerial style of the studio during development was met with public complaints from staff members. The open world setting constituted much of the development effort; its three main areas each represent iconic features of the American frontier.

  4. Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption_2

    Preliminary work on Red Dead Redemption 2 began shortly following the release of the original game, Red Dead Redemption (2010). [39] [40] Rockstar San Diego, the studio behind the original game, had a rough outline of the game by mid-2011, and by late 2012, rough scripts of the game had been completed. [41]

  5. The Sith Lords Restored Content Modification - Wikipedia

    en.wikipedia.org/wiki/The_Sith_Lords_Restored...

    The Sith Lords Restored Content Modification (TSLRCM) is a fan volunteer effort to reinstate or recreate unused content for the 2004 video game Star Wars Knights of the Old Republic II: The Sith Lords and fix a vast number of technical issues present in the retail release of the game.