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Only the MX150 is based on Pascal's GP108 die used on the GT1030 for Desktops, with higher clock frequencies compared to its Desktop counterpart, while the other chips in the MX series were re-branded versions of the previous generation GPUs (MX130 is a re-branded GT940MX GPU while MX110 is a re-branded GT920MX GPU).
This list contains general information about graphics processing units (GPUs) and video cards from Nvidia, based on official specifications.In addition some Nvidia motherboards come with integrated onboard GPUs.
This implementation of PureVideo HD, VP4 added hardware to offload MPEG-4 Advanced Simple Profile (the compression format implemented by original DivX and Xvid) bitstream decoding with the GT215, GT216 and GT218 GPUs (sold as GeForce GT 240, GeForce GT 220 and GeForce 210/G210, respectively). [9]
The GeForce MX brand, previously used by Nvidia for their entry-level desktop GPUs, was revived in 2017 with the release of the GeForce MX150 for notebooks. [39] The MX150 is based on the same Pascal GP108 GPU as used on the desktop GT 1030, [40] and was quietly released in June 2017. [39]
Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs.
Compare with gold standard. For example, suppose we are testing a stereo vision system to see how well it can estimate 3D positions. The "ground truth" might be the positions given by a laser rangefinder which is known to be much more accurate than the camera system. Bayesian spam filtering is a common example of supervised learning. In this ...
The GeForce 100 series cards include the G100, GT 120, GT 130, GT 140 and GTS 150. The GT 120 is a based on the 9500 GT with improved thermal designs while the GT 130 is based on the 9600 GSO (which itself was a re-badged 8800 GS). The GT 140 is simply a rebadged 9600 GT. The GTS 150 is an OEM version of the GTS 250 with some slight changes.
The GeForce4 Ti (NV25) was launched in February 2002 [1] and was a revision of the GeForce 3 (NV20). It was very similar to its predecessor; the main differences were higher core and memory clock rates, a revised memory controller (known as Lightspeed Memory Architecture II/LMA II), updated pixel shaders with new instructions for Direct3D 8.0a support, [2] [3] an additional vertex shader (the ...