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  2. Articulated body pose estimation - Wikipedia

    en.wikipedia.org/wiki/Articulated_body_pose...

    Traditionally, character animation has been a manual process. However, poses can be synced directly to a real-life actor through specialized pose estimation systems. Older systems relied on markers or specialized suits. Recent advances in pose estimation and motion capture have enabled markerless applications, sometimes in real time. [25]

  3. Pose (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Pose_(computer_vision)

    [2] [3] The term “pose” is largely synonymous with the term “transform”, but a transform may often include scale, whereas pose does not. [4] [5] In computer vision, the pose of an object is often estimated from camera input by the process of pose estimation. This information can then be used, for example, to allow a robot to manipulate ...

  4. OpenCog - Wikipedia

    en.wikipedia.org/wiki/OpenCog

    OpenCog is a project that aims to build an open source artificial intelligence framework. OpenCog Prime is an architecture for robot and virtual embodied cognition that defines a set of interacting components designed to give rise to human-equivalent artificial general intelligence (AGI) as an emergent phenomenon of the whole system. [2]

  5. Embedded Javascript - Wikipedia

    en.wikipedia.org/wiki/Embedded_Javascript

    ELS was created for JavaScript developers to create server-rendered HTML pages in an easy and familiar way, likely other templating engines available in other programming ecosystems. [ 5 ] [ 1 ] EJS include features such as subtemplates that can be included in other templates and caching to improve performance to make it run faster.

  6. ECMAScript - Wikipedia

    en.wikipedia.org/wiki/ECMAScript

    ECMAScript (/ ˈ ɛ k m ə s k r ɪ p t /; ES) [1] is a standard for scripting languages, including JavaScript, JScript, and ActionScript. It is best known as a JavaScript standard intended to ensure the interoperability of web pages across different web browsers. [2] It is standardized by Ecma International in the document ECMA-262.

  7. JSFuck - Wikipedia

    en.wikipedia.org/wiki/JSFuck

    Contributors to the thread managed to eliminate the need for the , and / characters. [4] As of March 2010, an online encoder called JS-NoAlnum was available which utilized only the final set of six characters. [5] By the end of 2010, Hasegawa made a new encoder available named JSF*ck which also used only the minimum six characters.

  8. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  9. JSX (JavaScript) - Wikipedia

    en.wikipedia.org/wiki/JSX_(JavaScript)

    JSX (JavaScript XML, formally JavaScript Syntax eXtension) is an XML-like extension to the JavaScript language syntax. [1] Initially created by Facebook for use with React , JSX has been adopted by multiple web frameworks .