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In the visual arts, shape is a flat, enclosed area of an artwork created through lines, textures, or colours, or an area enclosed by other shapes, such as triangles, circles, and squares. [1] Likewise, a form can refer to a three-dimensional composition or object within a three-dimensional composition. [2]
In geometry, a uniform polyhedron is a polyhedron which has regular polygons as faces and is vertex-transitive (transitive on its vertices, isogonal, i.e. there is an isometry mapping any vertex onto any other).
A polytope is a geometric object with flat sides, which exists in any general number of dimensions. The following list of polygons, polyhedra and polytopes gives the names of various classes of polytopes and lists some specific examples.
Table of Shapes Section Sub-Section Sup-Section Name Algebraic Curves ¿ Curves ¿ Curves: Cubic Plane Curve: Quartic Plane Curve: Rational Curves: Degree 2: Conic Section(s) Unit Circle: Unit Hyperbola: Degree 3: Folium of Descartes: Cissoid of Diocles: Conchoid of de Sluze: Right Strophoid: Semicubical Parabola: Serpentine Curve: Trident ...
In geometry, a polyhedron (pl.: polyhedra or polyhedrons; from Greek πολύ (poly-) ' many ' and ἕδρον (-hedron) ' base, seat ') is a three-dimensional figure with flat polygonal faces, straight edges and sharp corners or vertices.
A flat can be described by a system of linear equations.For example, a line in two-dimensional space can be described by a single linear equation involving x and y: + = In three-dimensional space, a single linear equation involving x, y, and z defines a plane, while a pair of linear equations can be used to describe a line.
Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes . Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics, such as 3D modeling, by its emphasis on physical fidelity. [1]
3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element. The result is a graphic that contains conceptual properties to interpret the figure or image as not actually flat (2D), but rather, as a solid object (3D) being viewed on a 2D display.