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In Doomworld's Top 100 WADs of All Time, Memento Mori was voted as the #1 WAD of 1996, and its sequel as #2. [16] Requiem is a 32-level megawad for Doom II created by the same people that worked on the previously released Memento Mori series, in addition to some new mappers that worked specifically on this project. It was released and uploaded ...
Alien Front Online, the primary good forces are tanks and the secondary alien forces are played as mechs; Arcticfox; Armored Warfare; BattleTanx series; Battlezone, original arcade game and home conversions
After the mod was ported to StarCraft 2 and Dota 2, it was made into a paid standalone app using the Unity Engine for Android and iOS mobile devices in June 2016. [30] A second similar app was released on both platforms during mid-October, [31] [32] now available as free to download but with some content locked behind a paywall. [33]
The map pack includes three new multiplayer maps and one new Nazi Zombies map, entitled "Zombie Verrückt" (German: zombie crazy). The map is based on the multiplayer map Asylum, in turn based on the asylum in the campaign mission Ring of Steel. The map includes new weapons and power-ups intended to expand the experience.
On December 7, 2017, Sledgehammer released Winter Carentan, a winter-themed version of the Carentan map to all players as part of the Winter Siege event. On March 13, 2018, Shipment 1944, a remake of the map Shipment from Call of Duty 4: Modern Warfare was released to all season pass holders, and to all players three days after. On April 17 ...
Steel Panthers: World at War! Steel Panthers is a series of computer wargames, developed and published by several different companies, with various games simulating war battles from 1930 to 2025.
A large skirmish battle between NATO and Soviet troops. World in Conflict focuses on real-time tactics (RTT) gameplay, in a similar manner to Ground Control, a game also developed by Massive Entertainment, [8] in which players deploy units onto a battlefield and must carefully make use of them to achieve victory, making use of support assets to further assist them.
Call of Duty 4: Modern Warfare was released using version 3.0 of the engine. This game included features such as bullet penetration, improved AI, lighting engine upgrades, better explosions, particle system enhancements and many more improvements. Treyarch began using an enhanced version of the IW 3.0 engine for Call of Duty: World at War. [6]