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  2. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  3. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    Several of the C++ Standard Library container types have push_back and pop_back operations with LIFO semantics; additionally, the stack template class adapts existing containers to provide a restricted API with only push/pop operations. PHP has an SplStack class. Java's library contains a Stack class that is a specialization of Vector.

  4. List of SysML tools - Wikipedia

    en.wikipedia.org/wiki/List_of_SysML_tools

    C++ and Visual Basic; JavaScript for SA XT web sister product System Architecture Modeler Ansys Windows, Linux, macOS July 2024 - 2024 R2 February 2025 - 2025 R1 No Commercial Java UModel: Altova Windows 2005-05 2020-03-17 (v2020r2) [19] No Commercial Java, C#, Visual Basic Visual Paradigm for UML: Visual Paradigm Int'l Ltd. Cross-platform (Java)

  5. List of Unified Modeling Language tools - Wikipedia

    en.wikipedia.org/wiki/List_of_Unified_Modeling...

    Java Eclipse, Visual Studio Code: Source/text focused simple modeling tool UModel: Yes Yes Yes Yes Java, C#, C++, Visual Basic Java, C#, C++, Visual Basic Eclipse, Visual Studio: Also supports business process modeling, SysML, and database modeling Umple: Class, State, Composite Structure only No Yes Yes

  6. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  7. NORMA (software modeling tool) - Wikipedia

    en.wikipedia.org/wiki/NORMA_(software_modeling_tool)

    NORMA (Natural ORM Architect for Visual Studio) [1] is a conceptual modeling tool that implements the object-role modeling (ORM) method. The NORMA tool is named after Dr.Terry Halpin's wife Norma Halpin (Terry Halpin, 11am, March 4, 2019) [2] NORMA is a free and open source plug-in to Microsoft Visual Studio 2005, Visual Studio 2008, Visual ...

  8. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    It should be possible to define a new operation for (some) classes of an object structure without changing the classes. When new operations are needed frequently and the object structure consists of many unrelated classes, it's inflexible to add new subclasses each time a new operation is required because "[..] distributing all these operations across the various node classes leads to a system ...

  9. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The Bridge design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

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