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  2. Peer-to-peer - Wikipedia

    en.wikipedia.org/wiki/Peer-to-peer

    A peer-to-peer (P2P) network in which interconnected nodes ("peers") share resources amongst each other without the use of a centralized administrative system. Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers.

  3. OSI model - Wikipedia

    en.wikipedia.org/wiki/OSI_model

    The model allows transparent communication through equivalent exchange of protocol data units (PDUs) between two parties, through what is known as peer-to-peer networking (also known as peer-to-peer communication). As a result, the OSI reference model has not only become an important piece among professionals and non-professionals alike, but ...

  4. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Software architecture is the set of ... often characterized by a set of box-and-line diagrams. [26] Software architecture as a concept ... by adding peer-to-peer ...

  5. Software architectural model - Wikipedia

    en.wikipedia.org/wiki/Software_Architectural_Model

    The diagrams are created by using available standards in which the primary aim is to illustrate a specific set of tradeoffs inherent in the structure and design of a system or ecosystem. Software architects utilize architectural models to facilitate communication and obtain peer feedback. Some key elements in a software architectural model include:

  6. Network architecture - Wikipedia

    en.wikipedia.org/wiki/Network_architecture

    A popular example of such usage of the term in distributed applications, as well as permanent virtual circuits, is the organization of nodes in peer-to-peer (P2P) services and networks. P2P networks usually implement overlay networks running over an underlying physical or logical network. These overlay networks may implement certain ...

  7. Overlay network - Wikipedia

    en.wikipedia.org/wiki/Overlay_network

    Overlay multicast is also known as End System or Peer-to-Peer Multicast. High bandwidth multi-source multicast among widely distributed nodes is a critical capability for a wide range of applications, including audio and video conferencing, multi-party games and content distribution.

  8. Skype protocol - Wikipedia

    en.wikipedia.org/wiki/Skype_protocol

    Skype pioneered peer-to-peer (P2P) technology for IP telephony. [4] Its architecture includes supernodes, ordinary nodes, and a login server. Each client maintains a cache of reachable supernodes, while user directory data is distributed across these supernodes, organized into slots and blocks. [citation needed]

  9. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Client–server_model

    A computer network diagram of clients communicating with a server via the Internet. The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [1]