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Bridge is a game of skill played with randomly dealt cards, which makes it also a game of chance, or more exactly, a tactical game with inbuilt randomness, imperfect knowledge and restricted communication. The chance element is in the deal of the cards; in duplicate bridge some of the chance element is eliminated by comparing results of ...
List of play techniques (bridge) 1 language. ... suit combinations play; safety play; applying the principle of restricted choice; applying the theory of vacant places;
The play of a particular card decreases the probability its player holds any equivalent card. Useful space principle , or USP. The Bridge World glossary defines USP as: "a partnership's assigning meanings to actions so that the remaining bidding space matches the needs of the auction."
In the card game contract bridge, the Losing-Trick Count (LTC) is a method of hand evaluation that is generally only considered suitable to be used in situations where a trump suit has been established and when shape and fit are more significant than high card points (HCP) in determining the optimum level of the contract.
A loser on loser play is a type of declarer's play in contract bridge, usually in trump contracts, where the declarer discards a loser card (the one that is bound to be given up anyway) on an opponent's winner, instead of ruffing. [1] The loser on loser technique can be executed for the following goals:
Level bonus for game and slams: If a deal results in a game contract, slam or grand slam bid and made, level bonus points are recorded above the line and have the same values as in duplicate bridge. Part-score accumulation and level bonus: The part-score treatment differs from that in duplicate bridge and is somewhat akin to that of rubber bridge.
Duplicate bridge, especially matchpoint games, differs significantly from rubber bridge in scoring technique, and therefore occasionally somewhat in tactics for bidding and play. Whereas the goal in rubber bridge is to win more points than the pair of people you are playing against, in duplicate bridge the goal is to do better than other pairs ...
Percentage play in contract bridge is a play influenced by mathematical factors when more than one reasonable line of play is available. [1] It is a generic name for plays in which declarer maximizes the chances for obtaining a certain number of tricks or the maximum number of tricks when considering the suit in isolation.
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